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On rewarding the assholes

Posted July 19, 2013

The truth of the matter is, being an asshole isn’t some sort of creative thing, it’s just being an asshole. It’s not part of being driven, it’s not the thing that helps make good art, that’s something people could do without being an asshole. They just fucking don’t. And people don’t do it precisely because there’s a climate around our cultural touchstones where we happily excuse asshole behaviour, applaud asshole behaviour providing it comes attached with some creative work we appreciate. It’s pretty gross and a massive injustice to the hundreds of people who write and create amazing things without saying boo to a goose. As if their talents are somehow lesser because they’re not tools to other people.

And you know what helps assholes be assholes? Saying it’s OK and desirable to be an asshole. Even when you mean it in “a specific context” it all goes towards one big fat thumb up to being an asshole.

This is taken from Rob’s blog post Arseholes are Arseholes and I couldn’t agree with it enough. Please take the time to read it.

There seems to be a growing popularity for nasty people at the moment. The ‘angry’ commentator/critic does well especially among game fans and I can’t help but think it’s breeding a behaviour that we excuse even though we just don’t like.

I’ve met a lot of wonderful creative people in my career and I hope that creativity and positive attitudes are rewarded far greater than some artsy wanker who thinks he or she can get away with being nasty just because they made something good that one time.

Ryan Davis

Posted July 8, 2013

Ryan Ryan Davis 1979 – 2013

And the winner of E3 is….

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Posted June 11, 2013

It’s nearly 5am so I won’t go into too much detail but I wanted to quickly post this video from Sony. DRM, persistant online, subscriptions and ownership are big worries this year and Sony have come out at £100 cheaper than Xbox One, DRM free and no online authentication required. The only sneaky thing they didn’t really highlight was the fact that you’ll need PlayStation Plus to experience the multiplayer modes in PS4 games.

Simply put: They’ve clearly won the show.

More thoughts on the days announcements tomorrow but I wanted to post that silly video because it makes perfectly encapsulates how ludicrous Microsoft’s used game vision is to the general gamer.

The infinite possibilities of Bioshock

Posted April 20, 2013

Liz and Brooker I’m a little late to the Bioshock Infinite party (thanks to Monster Hunter Ultimate 3) but very glad I waited a bit to play it. Why? Everyone and their mum were asking me what I thought of it, if I had finished it, what did I think of the ending and I just wanted that to slow down before I start to over analyse everything I see while playing.

Then it got spoiled for me.

Someone thought it was be funny to slice in some rather big plot points in the middle of the old E3 trailer. While the game wasn’t ruined as these spoilers were not in context, it did tell me a few things about the main characters that … well … left the shocking reveal a little wet.

Expect many spoilers after the jump.

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