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We Love jRPGs! The Collection

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Posted August 14, 2013

jrpgjrpgIf there’s one genre I’ve been enamoured with since getting into gaming, it’s the jRPG. Melodramatic stories and outrageous quests set in mysterious and wondrous worlds. Whether it be buying a new sword and checking the stats, just getting to that next save point before dinner/work/school, or even wondering what kind of gel keeps my party leader’s hair in place, jRPGs have been some of the most addictive and important parts of my gaming history.

And before the current gen took hold, the good ol’ jRPG had a more regular release line. You’ll notice the majority of the titles celebrated below are from prior 2006. The golden age of the jRPG may very much be over but nothing can stop us from remembering the good times.

Check out some jRPG memories from me and my friends below and feel free to add yours in the comments below. Read more…

Protection Complex

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Posted August 2, 2013

Badgers I played a bit of Shelter’s preview build today. It’s a really sweet and frankly terrifying indie title about a bunch of badgers. Badgers. *drops mic*

In a nutshell, it’s a very basic stealth game where you care for your tiny and adorable cubs as you explore the wilderness and avoid major dangers. The cubs will follow you around and noisily squeak for joy as you knock into apple trees as well as battle frogs and foxes to feed them.

The cubs need feeding often, slowly turning from a dark grey to white the longer they’re unfed until they eventually collapse. Keeping them full ensures they’ll stay close when danger approaches. You also have to choose who to feed and be mindful on who isn’t getting meals.

It was all going pretty well when the first major predator, a giant white eagle, swooped over my cubs and narrowly missed then as we rushed into the bush for cover. With the bush being easy to reach and only tiny gaps of sprinting required there wasn’t too much to worry about. It wasn’t until nightfall where things took a more sinister turn.

While I was admiring the night sky, filled with large starts and planets, I wasn’t really paying attention to my litter, who were happily skipping around behind me. I noticed an apple tree and started running towards it, ready to feed up my tiny family, when I heard a sudden whelp from one of cubs and a horrible growl. I stopped and counted the cubs as they caught up with me and one was missing.

I panicked and ran off again into the bush hoping that whatever was behind me would stop going for my litter once we were hidden, but it was my distance from the cubs that caused yet another fatality. I stopped, counted again, and then waited to see what was attacking us to come forth. It never did. I have no idea what ate my two precious cubs but not knowing made it a whole lot worse.

This dramatically changed the tone of the game for me. It went from an almost-cheerful romp through a cartoony forest with my friends to the sudden realisation that these tiny creatures rely on me, their mother, and that the animal kingdom is indeed a cruel cruel world.

I won’t go on too much about what follows on because Shelter is definitely a game that’s all about the discovery of these dangers and to detail anymore would be to spoil it. You can check out the official Steam Greenlight page for more details and a trailer. I’m personally really looking forward to the full release.

New games and updates…

XilliaHello! I’ve not been updating this blog regularly for a while but it’s about time I pay more attention to Attack Panic because I really miss posting here. I’m trying to teach myself video editing at the moment (and I’m a bit rubbish at it) but I’ve managed to push out some rather amateur Monster Hunter 3 Ultimate tip videos. I also managed to lose some video files so I’m trying to remake a few assets to create more vids – stay tuned.

Game wise? Well I’ve been pretty busy. Just started Tales of Xillia which is out in a few weeks. I love me some jRPGs to I’m looking forward to sinking a few hundred hours in to this bad boy. I’ve also got Wonderful 101 on the way, just picked up Earthbound and have wasted my afternoons away in Animal Crossing New Leaf.

I’ve been getting super angry with Borderlands 2 on 360. That compatibility pack issue is still going strong and it’s the third time I’ve had to delete everything and download all the DLC and updates again. I’ve hardly touched the game because there always seems to be another issue when I jump back on.

My 3DS has gotten a lot of action recently. Aside from everyone and their grandma’s obsession with Animal Crossing, I’m also getting pretty deep into Fire Emblem Awakening. I’m not that great at sRPGs to be honest. I started paying attention to them when Final Fantasy Tactics first released but always found the later stages in the Disgaea series quite challenging. I’m playing it on the normal setting so my units stay in my roster even if they die in battle – I’m not ready for those kind of losses yet.

I visited YouTube with some wonderful people a few weeks ago. I was there to talk women in gaming, bullying and generally why there aren’t many ladies talking games on the platform. There are a few notable women there but I think YouTube are eager to level out the playing field so to speak. I’m actively looking for other women or women-friendly YouTubers to share their links below as we’re trying to sort out a portal of some sort that will encourage apprehensive gamers to start using the platform. We’re also working out a way to protect users from the rather difficult torrents of abuse they can find themselves in so keep in touch.

Bullying has been a hot topic recently that I want to talk more about but this post isn’t the one for it. Expect something in the future.

What else? I really enjoyed the Final Fantasy XIV beta (phase 3) while it was on. I was playing as an archer Miqo’te. The combat was a lot more basic in comparison to other MMORPGs but I really like the variety of choices you have with just one character. It’s a shame it’s a premium MMO because that really stops me from investing time into it. Their monthly charges are really high.

So that’s kind of it for now. Will try post a lot more regularly from now on but I’d also like to do some video posts. See you soon!

On rewarding the assholes

Posted July 19, 2013

The truth of the matter is, being an asshole isn’t some sort of creative thing, it’s just being an asshole. It’s not part of being driven, it’s not the thing that helps make good art, that’s something people could do without being an asshole. They just fucking don’t. And people don’t do it precisely because there’s a climate around our cultural touchstones where we happily excuse asshole behaviour, applaud asshole behaviour providing it comes attached with some creative work we appreciate. It’s pretty gross and a massive injustice to the hundreds of people who write and create amazing things without saying boo to a goose. As if their talents are somehow lesser because they’re not tools to other people.

And you know what helps assholes be assholes? Saying it’s OK and desirable to be an asshole. Even when you mean it in “a specific context” it all goes towards one big fat thumb up to being an asshole.

This is taken from Rob’s blog post Arseholes are Arseholes and I couldn’t agree with it enough. Please take the time to read it.

There seems to be a growing popularity for nasty people at the moment. The ‘angry’ commentator/critic does well especially among game fans and I can’t help but think it’s breeding a behaviour that we excuse even though we just don’t like.

I’ve met a lot of wonderful creative people in my career and I hope that creativity and positive attitudes are rewarded far greater than some artsy wanker who thinks he or she can get away with being nasty just because they made something good that one time.